This has just been confirmed. Today RIM announced that they WILL indeed be supporting Android Apps with an optional app player that will be available for download on the Playbook release day. This is big news. According to RIM the Playbook will support both Blackberry Java as well as all the Android apps. This includes native C/C++ development support, HTML5, Flash and AIR support. Also take note that RIM’s press release only mentions Android 2.3 apps, so we aren’t sure if Android 3.0 Honeycomb apps will work, or will need an update first.
We were told that developers who are already building for the BlackBerry or Android platforms can easily port their apps to run on the BlackBerry Tablet OS, with the two app players available to download from the BlackBerry App World at launch. To look into more information regarding how this has all unfold check out these other stories. Rep says Playbook may support Android Apps, or when Android app developers saw RIM phones running Android apps.
This is all extremely exciting and interesting at the same time. I wonder what Google’s take is on this. So now that the story is official and RIM has came out and confirmed this themselves (see press release below) what do you all think? Will you be buying a BlackBerry Playbook when the device launches now you can use the hundreds of thousands of Android apps, or will you just simply stick to Android and get the Samsung Tab 8.9 or 10.1. Feel free to share your thoughts on this in the comment section below.
Subject: RIM to Expand Application Ecosystem, Support Android Apps
We thought you might be interested in this news from RIM that came out late this afternoon:
RIM Expands Application Ecosystem for BlackBerry PlayBook
· BlackBerry PlayBook to support BlackBerry Java and Android apps
· Native C/C++ development support added, in addition to HTML5, Flash and AIR support
· Support from leading game engines: Ideaworks Labs (AirPlay) and Unity Technologies (Unity 3)
· BlackBerry PlayBook becomes a new market opportunity for all the developers who have already created over 25,000 BlackBerry Java apps and more than 200,000 Android apps
Waterloo, ON – Developers wanting to bring their new and existing apps to the highly anticipated BlackBerry® PlayBook™ tablet will soon have additional tools and options to enhance and expand their commercial opportunities. Research In Motion (RIM) (Nasdaq: RIMM; TSX: RIM) today announced plans to greatly expand the application ecosystem for the BlackBerry PlayBook. The BlackBerry PlayBook is scheduled to launch in the U.S. and Canada on April 19.
RIM will launch two optional “app players” that provide an application run-time environment for BlackBerry Java® apps and Android v2.3 apps. These new app players will allow users to download BlackBerry Java apps and Android apps from BlackBerry App World and run them on their BlackBerry PlayBook.
In addition, RIM will shortly release the native SDK for the BlackBerry PlayBook enabling C/C++ application development on the BlackBerry® Tablet OS. For game-specific developers, RIM is also announcing that it has gained support from two leading game development tooling companies, allowing developers to use the cross-platform game engines from Ideaworks Labs and Unity Technologies to bring their games to the BlackBerry PlayBook.
Support for BlackBerry Java and Android Apps
“The BlackBerry PlayBook is an amazing tablet. The power that we have embedded creates one of the most compelling app experiences available in a mobile computing device today,” said Mike Lazaridis, President and Co-CEO at Research In Motion. “The upcoming addition of BlackBerry Java and Android apps for the BlackBerry PlayBook on BlackBerry App World will provide our users with an even greater choice of apps and will also showcase the versatility of the platform.”
Developers currently building for the BlackBerry or Android platforms will be able to quickly and easily port their apps to run on the BlackBerry Tablet OS thanks to a high degree of API compatibility. The new optional app players will be available for download from BlackBerry App World and will be placed in a secure “sandbox” on the BlackBerry PlayBook where the BlackBerry Java or Android apps can be run.
Developers will simply repackage, code sign and submit their BlackBerry Java and Android apps to BlackBerry App World. Once approved, the apps will be distributed through BlackBerry App World, providing a new opportunity for many developers to reach BlackBerry PlayBook users. Users will be able to download both the app players and the BlackBerry Java and Android apps from BlackBerry App World.
The BlackBerry PlayBook and BlackBerry Tablet OS are built on the QNX® Neutrino® microkernel architecture with a 1GHz dual core processor and a leading OpenGL solution, which allows RIM to make this incredibly broad platform support possible.
BlackBerry PlayBook users and developers who are interested in seeing the new app players for BlackBerry Java and Android apps can see demos at BlackBerry World in Orlando, Florida (May 3 to 5, 2011) (www.blackberryworld.com).
BlackBerry Tablet OS Development Tools
The BlackBerry Tablet OS already supports an incredibly robust platform with support for Web development standard HTML5, through the BlackBerry® WebWorks™ SDK for Tablet OS, and Adobe® AIR®, through the BlackBerry Tablet OS SDK for Adobe AIR. The BlackBerry Tablet OS is built from the ground up to run WebKit and Adobe® Flash® as well, giving developers a fast and true Web experience to leverage.
RIM is also announcing today that the BlackBerry Tablet OS Native Development Kit (NDK), which is currently in limited alpha release, will go into open Beta by this summer and be demonstrated at BlackBerry World. The BlackBerry Tablet OS NDK will allow developers to build high-performance, multi-threaded, native C/C++ applications with industry standard GNU toolchains. Developers can create advanced 2D and 3D applications and special effects by leveraging programmable shaders available in hardware-accelerated OpenGL ES 2.0.
Other features of the BlackBerry Tablet OS NDK will allow developers to:
* Take advantage of the QNX POSIX library support and C/C++ compliance for quick and easy application porting and for creating native extensions for both BlackBerry and Android applications
* Easily integrate device events like gesture swipes and touch screen inputs
* Integrate the BlackBerry Tablet OS environment into existing code management and build systems using industry standard Eclipse CDT (C/C++ Development Tools)
* Leverage work done in standard C/C++ to make it easier to bring applications to the BlackBerry Tablet OS
* Find and fix bugs quickly with provided debug and analysis tools
“The response to the BlackBerry PlayBook from the developer community has been exceptional. Our commitment to supporting HTML5 and Adobe AIR development has resonated and spurred developers to create fun and innovative applications for BlackBerry PlayBook users,” said David Yach, Chief Technology Officer, Software at Research In Motion. “The upcoming BlackBerry Tablet OS NDK beta will add C/C++ tools to our repertoire and gives developers one of the broadest and deepest platforms to develop on.”
Building on the power of the BlackBerry Tablet OS NDK, RIM is working with leading gaming and application development technology providers such as Ideaworks Labs and Unity Technologies to implement their native engines and application development platforms. Developers will be able to take advantage of these engines when building games and other applications for the BlackBerry PlayBook.
The Ideaworks Labs Airplay SDK is expected to include support for the BlackBerry Tablet OS soon, making it easy for publishers and developers to use their existing code to bring their games and apps to the BlackBerry PlayBook.
“Supporting a new OS can be a challenge for developers,” says Alex Caccia, President of Ideaworks Labs, “however, integration of the BlackBerry Tablet OS with the Airplay SDK makes this a non-issue. We think this is a far-sighted move by RIM: the BlackBerry PlayBook is a great device for games and applications, and combining this with content distribution via BlackBerry App World brings an exciting new ecosystem for developers.”
RIM has also been working closely with Unity Technologies, providers of the highly popular, multi-platform Unity development platform and Union, the firm’s games distribution service. Through Union, dozens of high-quality Unity-authored games are slated to make their way to BlackBerry App World for the BlackBerry Playbook.
“With a sharp focus on the multimedia experience, very powerful hardware, and fantastic games in the pipeline, the BlackBerry Playbook has all the right ingredients to be a mainstream hit,” said Brett Seyler, GM of Union at Unity Technologies. “Through Union, Unity developers have an opportunity to reach a new audience and grow with another great new platform.”
The new app players for the BlackBerry PlayBook are expected to be available from BlackBerry App World this summer. More information and demonstrations of the new app players will be shared at BlackBerry World. The BlackBerry Tablet OS NDK will be available in beta later this year and will also be showcased at BlackBerry World.
For more information on the BlackBerry Tablet OS and BlackBerry PlayBook developing, visit http://us.blackberry.com/developers/tablet/
To see the BlackBerry Tablet OS in action running conceptual applications from The Astonishing Tribe, please visit http://www.youtube.com/blackberry#p/c/8D8C3A23664E6761/5/uH7NKhNyygw andhttp://www.youtube.com/blackberry#p/c/8D8C3A23664E6761/0/mWJG-sB7H4Y
For RIM insights into developing for the BlackBerry Platform, visit http://devblog.blackberry.com or follow @BlackBerryDev on Twitter.
Visit the BlackBerry Developer Zone at www.blackberry.com/developers for the latest news, information and updates for BlackBerry developers.
Visit the BlackBerry Developer Video Library at
www.blackberry.com/go/developervideolibrary to view a variety of instructional videos.
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