videos

O2 unveils “Fit for 4G” thumb-centric fitness program

The increasing use of smartphones, especially full touchscreen models, has increased the strain on our hands, especially the thumb, which now has to reach for parts of the device it didn't need to reach for before. Be it games, social media, Internet browsing, or just messaging, thumbs have become overused and worn out. This is causing O2 some concern and it has just the right solution to fix it.

Skype video messaging outed in updated Terms of Service

We've heard that Skype is planning some kind of video messaging service a few times in the past, but today the rumored feature is rearing its head once again. This time around, it's Skype's Terms of Service that hold the details, confirming video messaging and going into detail about what users will be able to do. Needless to say, Skype's premium members will enjoy more freedom when it comes to video messaging.

Motorola DROID Bionic Ultimate Hands-on and Unboxing [Video]

It's finally here! The Motorola Droid Bionic has officially landed and today Verizon announced that it will be available starting Thursday, September 8th, for just $299. We have been waiting for what seems like a year for the Droid Bionic and now that it is finally here we at Android Community have plenty of videos, pictures, and benchmarks for you guys. This is our ultimate hands-on and unboxing video of the Motorola Droid Bionic and all of the accessory docks too. Check it all out below.

ASUS Transformer How-to and FAQ Video Round-Up

The teams have ASUS have been busy with the launch of devices like the ASUS EeePad Transformer tablet running on the greatest OS of all times -- Android! Recently for anyone that may follow them on Twitter (assuming you've not left for G+) you've probably seen the upwards of 10 or so videos they have posted recently all about the Transformer. Feel free to follow them at @ASUS, and us at @androids. Being the nice guy I am I've gathered them all right here just for your viewing pleasure.

XPERIA Play and Arc Android 2.3.3 update released with Facebook Inside [Video]

Sony Ericsson has begun pushing out its Android 2.3.3 update the the XPERIA Arc and XPERIA Play. The update includes the new Facebook Inside XPERIA functionality which Sony Ericsson debuted on the XPERIA min and mini pro. That inserts deeper Facebook integration through the various preloaded apps, including the ability to "Like" the track you're currently listening to in the media player, share updates more quickly, and pull Facebook events down into the phone's calendar. There's also various other bugfixes and the like, along with Google's own minor improvements in 2.3.3. It's rolling out progressively across markets - no word on which is first at this stage - so don't be surprised if the update doesn't show up on your phone quite yet. Sony Ericsson has also confirmed that the Gingerbread update for the XPERIA X10 will include Facebook Inside XPERIA too.
  • Battery performance
  • General software stability
  • Wi-Fi stability
  • HD Video recording performance (Xperia arc)
  • Touch responsiveness
[youtube _OjP4bPDBcY]

RIM demos Android apps on BlackBerry PlayBook [Video] [Updated]

RIM has demonstrated Android apps running on the BlackBerry PlayBook, the company's strategy for significantly boosting the number of titles available for the QNX tablet later in 2011, and giving Android developers another outlet for their coding wares. Demonstrating the functionality at BlackBerry World 2011 this morning - in an event that also bizarrely saw Microsoft CEO Steve Ballmer take to the stage - RIM confirmed that gestures on the PlayBook would be mapped to the various Android button-presses. Each app will run in its own virtual machine, loading from the standard file rather than any sort of recompiled binary. To the user, it will be completely seamless: they will simply have Android app shortcuts mixed in with native BlackBerry app shortcuts. As for distribution, rather than putting the Android Market onto the PlayBook, RIM will be distributing titles through its existing App World. Developers will have to submit their titles to RIM for approval, independent from Google's approval process. Video via Ewan MacLeod Update: CrackBerry has another demo video: [youtube xWS6P3ahWYQ]

Qualcomm Augmented Reality Platform gets commercial release

Qualcomm has released the commercial v1.0 build of its Augmented Reality Platform, enabling Android app developers to integrate AR into their software. The Qualcomm AR Android SDK and AR Unity Extension allow for games like Rock 'Em Sock 'Em Robots as shown at Uplinq 2010. Beta versions of the AR Platform were released last year, with Qualcomm demonstrating an interesting augmented reality photo frame concept which used the camera on Android handsets to identify different displays and then easily change what was being shown on them. This v1.0 release of the SDK now means developers can release apps commercially using the technology; Qualcomm says they'll work on any Android 2.1+ device, though suggests that performance will be stronger on those using Snapdragon chipsets. Qualcomm's AR Platform is available to download at developer.qualcomm.com/ar now. There's a demo of the AR photo frame concept below. [vms 97ccb54be14d6a47439b] Press Release:
Qualcomm Announces Commercial Release of its Augmented Reality Platform Platform Enables Android Developers to Create and Distribute Vision-based AR Applications SAN DIEGO — April 27, 2011 — Qualcomm Incorporated (NASDAQ: QCOM) today announced the immediate commercial availability of its Augmented Reality (AR) Platform for Android smartphones. Offered through Qualcomm’s online developer network, this 1.0 release marks the successful completion of the Company’s beta program. Developers can now build, market and commercially distribute applications based on the Qualcomm AR platform. Qualcomm’s award-winning AR platform will enable a broad range of experiences that entertain, engage and inform consumers with a new form of interactive media. The platform’s rich feature set enables developers to build high-performance, interactive 3D experiences on real world images, such as those used in print media (books, magazines, brochures, tickets, signs) and on product packaging. The platform supports multiple development environments. The Qualcomm AR Android SDK supports native Android development with the Android tool chain, including the Android SDK and NDK. The Qualcomm AR Unity Extension supports rapid development with the Unity 3 game development tool. A web application is also included for creating and managing image resources that can be used with either development environment. Industry-leading performance is achieved through Qualcomm’s innovations in advanced computer vision algorithms and close integration of hardware and software. The effect of this performance is a higher fidelity user experience in which graphics content appears more real against the real world background. While applications built on the platform will run on all Android smartphones using Android 2.1 or greater, optimal performance will be exhibited on phones using Qualcomm’s Snapdragon™ chipset. “Qualcomm has a long history of providing advanced technologies that drive innovation and opportunity for the mobile ecosystem,” said Jay Wright, senior director of business development, Qualcomm. “We continue the tradition by making leading AR technology widely available to developers for commercial use. With more than 6,000 registered developers, we look forward to a new generation of AR applications available in the Android Market and other application stores.” Qualcomm and BigPlayAR recently collaborated with the Dallas Mavericks to introduce the first commercial application using Qualcomm’s platform. Mavs AR, a game developed by Big PlayAR, has enabled fans attending the Mavs playoff games at American Airlines Center to point their smartphone running the Mavs AR application at their ticket to play a virtual basketball game in the palm of their hands. “We are thrilled with Mavs AR – it has really added a new layer of fun and interaction to the Mavs fan experience,” said Mavs owner Mark Cuban. “Based on the game’s success, we expect to use AR for future fan promotions, and Qualcomm’s AR platform has demonstrated itself as a powerful platform for creating these types of 3D experiences.” The Qualcomm AR Platform is available immediately at developer.qualcomm.com/ar
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