SDK

Facebook SDK 3.0 leaves the beta stage and brings native login and more

Facebook seems to have been doing some good things for Android users lately. Of course, we saw those "droidfood" signs urging Facebook employees to begin using Android a little while back. Perhaps more important for the average user though, the Facebook for Android app was updated yesterday. And while Facebook made the push for the end user yesterday, it looks like they are making the push for developers today.

Qualcomm unleashes Snapdragon SDK for Android

Today at Qualcomm's annual developer event they've just announced a brand new addition to the world of Android developers. Just like Qualcomm's exclusive Snapdragon GamesCommand app store, or NVIDIA's for that matter, they've today released the Snapdragon SDK to help developers dive further into the S4 platform and beyond.

SellAring in-call advertising has users seeing red

Advertising is an unfortunately necessary part of life - and I say that as a guy whose livelihood depends upon it. But there's a fine line between an acceptable level of distraction and an infuriating invasion of a user's space. Case in point: sellAring. Instead of placing banner ads in free apps or even embedding them in the user's status bar, sellAring places audio ads (remember those, radio listeners?) over the "ring ring" sound you hear when calling another party.

SeeMeGaming is like FRAPS for Android – lets you record game footage

I've seen this question come up before and while there are a few decent solution for Android this new SDK take things one step further. That question is about FRAPS for Android. Users want to be able to see their frames per second, take screenshots, and record actual game footage on their Android devices. Meet SeeMeGaming from LunarG studios.

Samsung releases version 2.0 of S-Pen SDK

Just in time to prepare your apps for the Galaxy Note 10.1, Samsung has released the first major revision to its stylus SDK to developers. The S-Pen Software Development Kit 2.0 expands on the tools first released even before the original Samsung Galaxy Note, allowing for various enhancements to pen input accuracy and new APIs for third-party applications to take advantage of. You can download the updated SDK at Samsung's Innovator developer hub.

Samsung announced S-Pen app contest to spur Galaxy Note development

A platform is only as good as the software available for it - just ask your nearest bitter WebOS fan. And while Samsung's Galaxy Note (and soon it's big brother the Galaxy Note 10.1) have been met with mostly positive buzz, there's still only a few apps in the Android Market that take advantage of its unique S-Pen stylus and active digitizer. Samsung hopes to change that, encouraging developers to create new apps for the S-Pen with the Galaxy Note S Pen Challenge. Devs, listen up: this could be worth your while to the tune of $100,000.

Samsung releases S-Pen SDK for the Galaxy Note

If you're a developer who's excited about the app opportunities inherent in the Samsung Galaxy Note's included capacitive stylus, then break out the Mountain Dew and get ready for some long nights in the warm glow of your monitor. Samsung just posted the 1.0 release of the S-Pen SDK, allowing any developer with the skills and the fancy to create apps that take advantage of the software tools built into the Note. Between the stylus and a full Wacom digitizer it's become an object of desire for the budding smartphone artist.

HTC ThunderBolt gets an Ice Cream Sandwich SDK port

Stock ThunderBolt users are just now getting their first taste of Gingerbread, but all the cool kids are already running versions of Android 4.0 Ice Cream Sandwich based off of the Software Development Kit. Verizon's first LTE phone is the latest to get the treatment, courtesy of the fine folks at RootzWiki. Experienced custom ROM users can flash the software in the usual way via a custom recovery - don't forget to do a backup!

Sony aims to bring the Playstation Suite to Non-Sony Android devices

Sony and their popular Playstation Suite is currently only available for a few Sony devices, which makes total sense. When first announced Sony did mention they planned to eventually bring it to other devices in the near future. Now according to sources at the AsiaD conference this week Sony's been talking about just that. While no specific details were given, they do plan to offer the Playstation Suite to non-Sony devices in the future.
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