SDK

Google rolls out Chromecast and Cast SDK updates

Chromecast owners and developers are probably having a field day. Earlier we reported on the public availability of the Fling Java app that lets users stream local media to the Chromecast without the need of a browser. And now, Google announced a double whammy of updates, one for the Chromecast device itself and the other for the Google Cast SDK.

Pebble SDK update adds two-way communication app support

Those using the Pebble smartwatch with RunKeeper received a decent update last week. As of today however, it looks like the folks at Pebble have some additional SDK related news. The announcement is for the PebbleKit, which is being described as the "next stage of the platform." Basically, this release will allow for two-way communication between your smartphone and the Pebble.

PayPal Android SDK release will bring additional in-app payment options

PayPal has announced the availability of a new Android SDK. This release is aimed at developers and PayPal notes that it will be able to offer "everything a developer needs to accept both PayPal and credit card payments." On the flip side though, while the release of the SDK is for developers, it should also serve to improve the payment process for a user looking to pay through PayPal. While there isn't any timeline as to when this will show up in apps, the SDK will be available beginning on May 15th.

Facebook SDK 3.0 leaves the beta stage and brings native login and more

Facebook seems to have been doing some good things for Android users lately. Of course, we saw those "droidfood" signs urging Facebook employees to begin using Android a little while back. Perhaps more important for the average user though, the Facebook for Android app was updated yesterday. And while Facebook made the push for the end user yesterday, it looks like they are making the push for developers today.

Qualcomm unleashes Snapdragon SDK for Android

Today at Qualcomm's annual developer event they've just announced a brand new addition to the world of Android developers. Just like Qualcomm's exclusive Snapdragon GamesCommand app store, or NVIDIA's for that matter, they've today released the Snapdragon SDK to help developers dive further into the S4 platform and beyond.

SellAring in-call advertising has users seeing red

Advertising is an unfortunately necessary part of life - and I say that as a guy whose livelihood depends upon it. But there's a fine line between an acceptable level of distraction and an infuriating invasion of a user's space. Case in point: sellAring. Instead of placing banner ads in free apps or even embedding them in the user's status bar, sellAring places audio ads (remember those, radio listeners?) over the "ring ring" sound you hear when calling another party.

SeeMeGaming is like FRAPS for Android – lets you record game footage

I've seen this question come up before and while there are a few decent solution for Android this new SDK take things one step further. That question is about FRAPS for Android. Users want to be able to see their frames per second, take screenshots, and record actual game footage on their Android devices. Meet SeeMeGaming from LunarG studios.

Samsung releases version 2.0 of S-Pen SDK

Just in time to prepare your apps for the Galaxy Note 10.1, Samsung has released the first major revision to its stylus SDK to developers. The S-Pen Software Development Kit 2.0 expands on the tools first released even before the original Samsung Galaxy Note, allowing for various enhancements to pen input accuracy and new APIs for third-party applications to take advantage of. You can download the updated SDK at Samsung's Innovator developer hub.

Samsung announced S-Pen app contest to spur Galaxy Note development

A platform is only as good as the software available for it - just ask your nearest bitter WebOS fan. And while Samsung's Galaxy Note (and soon it's big brother the Galaxy Note 10.1) have been met with mostly positive buzz, there's still only a few apps in the Android Market that take advantage of its unique S-Pen stylus and active digitizer. Samsung hopes to change that, encouraging developers to create new apps for the S-Pen with the Galaxy Note S Pen Challenge. Devs, listen up: this could be worth your while to the tune of $100,000.
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