The Samsung Galaxy S, pitted against the first superphone (the Nexus One),has managed to come out on top. As you might recall, porting Quake 3 to devices has become a national past time for some developers out there, and now that the game has been given its paces through Samsung's own super-device, the results are quite revealing. According to Android Police, the Nexus One can only render 22 million triangles per second, while the Galaxy S can render a staggering 90 million triangle per second.
First it was Doom and now its quake’s turn. Quake 3 has been ported to the Nexus One. This game has actually been around for awhile, we’ve seen it on the Droid, and it has now made its way to the Nexus.
AndroidandMe, conducted Android bounty competition which they set some parameters for developers to go away and make some applications for Android. In return they would offer a developer $90 if they fulfilled the parameters and were the first to do so. The second set of parameters included porting Quake II to Android.