few times here before. We even saw a demo of the game by Nvidia but it was merely just the character on screen walking around and teasing us with some amazing visuals. Today DroidGamers has some much better footage with shooting and an actual real gameplay hands-on coming out of E3.
Tagged: Nvidia Kal-El
Kal-El quad-core chip they've got in the works, and with good reason. Simply put it will be a beast. They have been showing it off at Computex as well as some of its graphical powers and you can see more on that here. They've also mentioned that Kal-El is on track to be released in the later months of 2011.
Kal-El platform running very cool looking upcoming games at the show. While NVIDIA is showing off its wares, we have yet to hear anything from TI. A new rumor is surfacing that TI might well be the preferred chipmaker for the next version of Android beyond Honeycomb called Ice Cream Sandwich.
NVIDIA's next project Kal-El, the name of the case. This is a game presented also by the developers Madfinger Games, makers of Samurai II: Vengeance. This newest game is a shooter game of some note, some fantastic blasting out the faces of all enemies with four cores of CPU, 12 cores of GPU, and you can tell em Superman sent ya. Also NOTE: we saw this game in press-release style (without video) on May 26th - now we can see the full bigtime blast.
Kal-El, since February, and now the company has demonstrated just what sort of thing a quad-core CPU, twelve-core GPU SoC is capable of when you slap it into an Android Honeycomb tablet. A homegrown game, Glowball, shows how the four cores can crunch through real-time dynamic lighting in a way that would bring a dual-core like Tegra 2 to its knees. The game basically involves rolling an illuminated ball around an arena of interactive jack-in-the-boxes, curtains and barrels; hitting the boxes in the right order allows you to move on to the next level. The interesting thing, though, is the arena itself: the ball gives off an internal light that's projected through the patterns on its surface, and they're all calculated in real-time rather than being preset animations. That allows you to change the light, brightness and pattern and see it all take place in real-time. Meanwhile, the curtains and barrels react to movement of the tablet's accelerometer, fluttering and tumbling as you'd expect them to in real life. NVIDIA has added the ability to virtually shut down two of the cores, to show the stuttering, jerky mess you'd get if you attempted dynamic lighting on a current-gen dual-core chip. NVIDIA expect to release Glowball into the Android Market when Kal-El based devices go on sale, itself planned to take place later in 2011. [youtube eBvaDtshLY8] [gallery]
Madfinger Games will soon be releasing Shadowgun for Tegra 2 devices. For those that don't recognize the name Madfinger Games they are who are responsible for the amazing android game Samurai II: Vengeance and its stunning graphics and gameplay. They have just announced the latest game they are working on, and it sure looks good.