iOS

Verizon and Redbox team up for movie streaming

It seems Verizon is planning a joint venture with Redbox to offer movie streaming and TV shows through Android, Google TV, Xbox, and iOS. It’s assumed the service will be much like that of Netflix, but with a slight twist on how users will purchase content. If you’ve ever traveled to your local gas station and picked up a Redbox rental, then you would know they only charge a dollar per rental. The catch is, if you don’t return the item before the same time the following day - you’re slapped with a late fee.

Instagram is coming to Android

Many of us rely on our smartphone as the “go to” camera for anything, so it’s important to have the best effects and filters at our fingertips. Instagram does such a thing perfectly, but has solely been available for iOS for quite some time. Chief Executive Kevin Systrom of Instagram has just announced that an Android version of his applicaiton is on the way.

OnLive now available for Android and iOS tablets and smartphones

The way OnLive actually works is it streams gaming content straight from their cloud to your PC - and now that their application is compatible with Android and iOS they’re about to completely change gaming expectations. Whenever we think about playing a video game on our smartphone or tablet, there are certain expectations and limitations we are aware of. For instance, installation of the typical Android game takes around 10 minutes or so over a 3G network connection. Though many games out there push our tablet’s to their limits, most still can’t even compare to many console titles currently out. With OnLive, you can stream any of their popular games straight to your device with no need to download software or a powerful graphics engine. It works just like streaming a YouTube video or a song from Spotify.

ComScore: 41 million US smartphone owners use Android

Android is dominating the worldwide smartphone game, and while there are markets where it's even more dominant than it is in the United States, a combination of population and smartphone interest makes it one of the hottest markets on the planet. Android's continuing gains were highlighted by Nielsen last month, and comScore backs up their numbers with the latest reports on the US mobile market. According to comScore's math, 41.6 million Americans now use Android-powered smartphones.

Nielsen: Android extends its lead in the US

No points for guessing who's on top in the smartphone race. For the time period of July, August and September, Android's U.S. market share grew from 39% to 42.8%, extending its lead once again. The Nielsen numbers match up pretty well with other statistical reports. The market is growing enough that Apple also increased its share, up to 28.3%.  44% of US mobile users now own a smartphone of one kind or another.

Infinity Blade developer snubs Android over piracy concerns

There's a lot of high-profile games either out or coming soon for Android, but even the staunchest Android evangelist (this guy!) would have trouble denying that the gaming market on iOS is more robust at the moment. The current posterboy for iOS graphics is Chair Entertainment's Infinity Blade, a hack-and slash action game with some undeniably incredible visuals. When asked when they'd bring the series to the even more popular Android platform, the devs cited fears of piracy as a reason not to create ports.

Android gets more IT developer interest than iOS and Windows Phone 7

Even the most ardent of iOS evangelists can't argue with Android's worldwide success, to the tune of a full 50% sales market share as of last quarter. It looks like developers, specifically in the IT area, are taking notice. When IBM gave a survey to IT pros on which platform they were more interested in, Android won by a landslide, beating out both Apple and Microsoft in their relevant areas.

Android and iOS 1-up Nintendo and Sony on portable gaming revenue

Ask not for whom the bell tolls, it tolls for... Mario? As predicted, revenue from mobile games on the iOS App Store and Android Market are crushing their single-function competition, earning an estimated 58% of United States portable gaming revenue, according to Flurry. Take note: that's not individual app sales, that's total revenue, giving iOS and Android combined a 1.9 billion dollar share of the 3.3 billion dollar gaming pie. The percentage of revenue going to smartphones and tablets has nearly doubled in a single year.