In-App Billing

In-app billing gets a huge update for Android developers

In-app billing is one of the best ways for app developers to make profit on their applications. It gives buyers a chance to try to the app and then purchase the pieces of content they want after the initial download. Well, in-app billing has just been hit with a huge update that should allow developers to create a better experience for buyers while making themselves some more money.

Google adds In-App Subscriptions to the Play Store

Google+ isn't the only one getting new tricks today. Google has just rolled out some new goodies for the Play Store that should help our friendly developers make even more cash money. Google Added in-app billing last year but today we now have in-app subscriptions. As of today developers can offer in-app payments for monthly or annual subscriptions to games, magazines and more.

Google details carrier billing for Music, Movies, Books and more on Play Store

Carrier billing on the Android Market, now known as the Google Play Store isn't anything new. I've been able to bill app purchases directly to T-Mobile for a long, long time. Today though Google has issued an update regarding what all we can purchase and bill to carriers, and who all supports the system. If you're the type that hates giving out that credit card number (like my parents) this graph might be worth a second look.

Reuters: App developers will soon be forced to use Google Wallet for in-app payments

Disturbing news out of Reuters' business division: reports are coming in that Google is telling major Android Market/Google Play developers to adopt Google Wallet for in-app purchases, or be removed from Android's official app distribution platform. Major developer Papaya Mobile told Reuters that Google sent them an email in August that they had to switch from their current payment system or be booted off the Android Market. Google declined to comment on the story.

In-app purchases coming to the Amazon Kindle Fire

Android users have been able to take advantage of in-app purchases via PayPal, Glu Mobile or the Android Market's native tools for a while now, and Amazon is naturally going to be bringing the same capability to the Android-based Kindle Fire tablet. The online retailer is beginning a developer beta program for in-app purchasing even before the tablet goes on sale next month. Developers can request access to the program today.

AT&T Free For A Year Sweepstakes! Sign Up Now

Live free with AT&T is the slogan they are throwing around. Apparently AT&T would like to give 15 lucky subscribers a deal that is too good to pass up. They have just started their Live Free Sweepstakes and they will be paying your entire AT&T bill for an entire YEAR -- I'm liking the sound of this already. All you must do is head over to the sign up page and fill her out and you are all set.

BOKU 1-Tap Billing Brings In-App Carrier Payments to Over 50 Countries

In-app billing was a pretty big deal when Google officially released support for it this spring. Carrier billing for app purchases was a pretty big deal when it came out last year. Now mobile Payment company BOKU is banking that in-app carrier billing will a big deal. Their final version of 1-Tap Billing became official today, bringing its service to 56 countries.

Android in-app billing goes live

Google has launched in-app billing on the Android Market, allowing developers to offer extra levels in their games, additional services and virtual goods in their apps. The system will also enable try-and-buy, where apps can be offered free to trial and then activated in full without demanding a whole new download. As you'd expect, Google has worked with a few software vendors in advance to give a demonstration of how the in-app billing system works. Tap Tap RevengeComicsGun BrosDeer Hunter Challenge HD, WSOP3 and Dungeon Defenders: FW Deluxe have all been updated. Full details for developers are here, but the key points are that Google still takes a 30-percent cut of every transaction - just as it already does for basic app purchases - and that, since it uses no special APIs, it shouldn't require too much reworking of code. More on the security side here.

In-app billing for Android is ready for testing

We reported in early February that Android was going to be getting in-app billing this quarter. That would mean that you could call in those Eagles in Angry Birds if you want and buy up all sorts of upgrades using real money as you play some of your favorite games. The downside to in-app billing as some other smartphone users have found out is that you can rack up a bill fast if the charges aren't made clear.
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