Nexus 4, and Google's Nexus 10 have OpenCL drivers in the stock firmware. For those that don't understand what this means, it's a hint at the future of both CPU and GPU performance on our mobile devices. Read on for more details.
Ice Cream Sandwich that task got a little harder, but Qualcomm is helping out.
Ice Cream Sandwich modders have had a hard time building fully operational and smooth ROM's with Android 4.0 ICS. Over the weekend Qualcomm made this entire process much easier for smartphones running their platform.
Nvidia's Tegra 3 quad-core processor, illustrated with a highly technical (and typically Apple) glowing blue line. An Nvidia spokesman took exception to this, pointing out that Apple's claims are far from scientific.
quad-core Tegra 3 at the moment, but ARM doesn't want you to forget about its mobile chip offerings. The company has shown off its latest Mali chip, the T658, yet another contender for the tiniest computing crown. The eight-core architecture should allow for significant performance gains in both the CPU and GPU.
Kal-El, since February, and now the company has demonstrated just what sort of thing a quad-core CPU, twelve-core GPU SoC is capable of when you slap it into an Android Honeycomb tablet. A homegrown game, Glowball, shows how the four cores can crunch through real-time dynamic lighting in a way that would bring a dual-core like Tegra 2 to its knees. The game basically involves rolling an illuminated ball around an arena of interactive jack-in-the-boxes, curtains and barrels; hitting the boxes in the right order allows you to move on to the next level. The interesting thing, though, is the arena itself: the ball gives off an internal light that's projected through the patterns on its surface, and they're all calculated in real-time rather than being preset animations. That allows you to change the light, brightness and pattern and see it all take place in real-time. Meanwhile, the curtains and barrels react to movement of the tablet's accelerometer, fluttering and tumbling as you'd expect them to in real life. NVIDIA has added the ability to virtually shut down two of the cores, to show the stuttering, jerky mess you'd get if you attempted dynamic lighting on a current-gen dual-core chip. NVIDIA expect to release Glowball into the Android Market when Kal-El based devices go on sale, itself planned to take place later in 2011. [youtube eBvaDtshLY8] [gallery]
a 3D-related section leak earlier, the remainder of NVIDIA's 2011 roadmap for mobile processors has emerged, and it's not just three-dimensions that the company is considering. According to the document - believed by Bright Side of News to have been prepared for MWC 2011 next month - NVIDIA expects to begin sampling the Tegra 3 SoC in Q4 2011, with two versions suiting tablets and smartphones respectively. The Tegra 3 T30 is headed to tablets, promising up to four 1.5GHz ARM Cortex A9 cores along with support for Blu-ray video and capable of driving a 1920 x 1200 panel, with 3x faster graphics and an ULP (Ultra Low Power) mode. Meanwhile the Tegra 3 AP30 is for phones, with either dual- or quad-cores, and capable of 1366 x 868 resolution displays. Both mean super-high resolution slates and handsets are possible, and both are expected to sample by the end of the year and then likely show up in new products come CES 2012. [via SlashGear]
Tinh Te, is claiming to have information on a few specs. If they are true this will be a pretty impressive tablet. Samsung has a history of being able to deliver hardware pretty quick so the wait for this slate may not be as long as most.