developers

Developers Locked Out of Android Market for 4th Day in a Row

It appears that Developers are having a rather tough time accessing the official Android Market for the fourth day in a row today, resulting in a torrent of complaints to Google and, of course, demands that they take care of business. One of the problems more than a few developers have been finding as of this past weekend has been the utterly evil 404 popping up after one clicks SUBMIT to add their app to the market. Needless to say, this isn't the best place for that NOT FOUND note to be showing up.

Android in-app billing goes live

Google has launched in-app billing on the Android Market, allowing developers to offer extra levels in their games, additional services and virtual goods in their apps. The system will also enable try-and-buy, where apps can be offered free to trial and then activated in full without demanding a whole new download. As you'd expect, Google has worked with a few software vendors in advance to give a demonstration of how the in-app billing system works. Tap Tap RevengeComicsGun BrosDeer Hunter Challenge HD, WSOP3 and Dungeon Defenders: FW Deluxe have all been updated. Full details for developers are here, but the key points are that Google still takes a 30-percent cut of every transaction - just as it already does for basic app purchases - and that, since it uses no special APIs, it shouldn't require too much reworking of code. More on the security side here.

OpenFeint and The9 Pay Developers to Move to Android

Heck yeah, money! That's what every developer likes to hear, especially if they want time and resources to create the games and apps they want to make on platforms that are willing to dish out the cash. In this case, it's not the platform that's paying the case, it's a couple of powerhouses known as OpenFeint (social gaming network) and The9 (Chinese game publisher.) What these guys are doing is helping independent game publishers defray the cost of rebuilding (or simply building) their apps for Android, many of these independent developers having created these games for iOS because of what they saw as a simpler platform to develop for.

Google I/O Sends Out Last Call [WIN TICKETS]

The official Google Code blog has sent out a call for all those that don't yet have tickets to Google I/O, are developers, and still WANT tickets. Instead of just giving the remaining tickets away, however, Google has decided to launch this "Last Call for Google I/O," a contest that will run ten days, starting on the 16th of March, one developer challenge for each of the 10 days, this contest providing 100 chances to win tickets to the completely sold-out Google I/O 2011 conference. You've got to go, you need to go, you love challenges, you'd better get into it, and give your fellow developers NO MERCY!

Google says Fragmentation? We’ll take care of it

Android and its fragmentation has long been the discussion of many of its competitors as well as our own users. As much as we'd all like to agree, or disagree, there is some fragmentation that we all can at least agree on. With so many types, models, screen sizes, and CPU speeds being some large ones. Personally this has never been a large issue for me as most games and apps have always worked just about perfect. You can read about Angry Birds creators Rovio on Fragmentation. On Thursday Google came out with some information that will soon change all of that. The Fragments API.

Android 3.0 Honeycomb SDK finalized

Google has released the final Android 3.0 Honeycomb SDK, complete with finalized APIs, on the eve of the first Honeycomb-based tablet being released. Developers now have the final set of tools to code for the Motorola XOOM and subsequent Android 3.0 slates, and the new API level is 11. The Android 3.0 Honeycomb platform highlights are here, and there's a breakdown of differences between APIs here. There's also an update to SDK Tools (r10) and ADT Plugin for Eclipse (10.0.0), including such niceties as improved rendering of what the final on-screen app will look like. Instructions for downloading the Android 3.0 SDK are here.

NOOKcolor Root for DIY in-Auto Awesomeness [Video]

Oh you didn't know that NOOKcolor had been rooted and taken far beyond its innocent book-reading beginnings? Oh it's been brought far, far beyond. In a video posted by juicedigital, a rooted version of the Barnes & Noble Android tablet is shown to not only be rocking pretty hard playing music, surfing the internet, and downloading apps from the Android Marketplace, it's essentially nearly got GPS map functionality and is changing the in-car life of this intrepid hacker / modder.

Behold, the Google Pod [Video Tour]

We're here still at Mobile World Congress 2011 in Barcelona and we've filmed for all you non-travelers a short walkthrough of Google's magnificent presence in Building 8 of the convention. This "booth" is either the largest or one of the largest exhibits in the entire convention, and certainly many people's favorite. I'll get into a bit more about Google's tactics for going viral in the convention via creative advertising, but here we'll just take a walk through the big fat Google playground.

Honeycomb Renderscript Detailed [The Balls]

The following is a nutshelled rundown of what Renderscript is, and what it does. Renderscript is a brand new feature that was introduced, but not fully explained during the official Android 3.0 Honeycomb event. What Renderscript is involved in is graphics. Renderscript is a new API that'll deal with high-performance 3D rendering as well as compute operations. What Renderscript aims to do is to bring a higher performance, lower level API to developers who, in a blaze of glory, want to max out the performance of their applications. These developers must be comfortable working "close to the metal" if they're going to use this new API, but in doing so, they'll receive three tools: a developer friendly compute API similar to CUDA, a simple API for rendering 3D on top of hardware acceleration, and a familiar language for use in C99.

ROM Manager (ClockworkMod) Recovery Host Down, Back Up, In Need of Assistance

If you're the kind of person who likes to break your Android device down to build it back up in your own image, you know about ClockworkMod and ROM Manager. The fellows involved in this project have done massive workings on the insides of all manner of Android devices and they'll be recorded in the history books of programming as some of the essential unofficial teammates of Google's Android mobile OS. That said, as they are working for the greater good of all developers and hackers of mobile OS, we aught to offer them our help when something blows up in their face. Something has.