So just a couple of days ago Gameloft decided to quit from the Android platform and said it was because they were not making any money. Now, it would appear, they had a change of hearth, or maybe someone was a little confused. I don’t know, the thing is, they are coming back.

Gameloft’s finance director Alexandre de Rochefort, said last time that they were significantly cutting their investment in Android platform, just like many others. And that the Android Market is not as neatly done as on the iPhone. But now, the company has posted a press release with the title “Gameloft Supports The 2nd Generation of Android Phones”.
Okay, so, were they cutting back on first generation Android phones the other day, or what the heck? I mean, de Rochefort also mentioned that Gameloft are selling 400 times more games on iPhone than on Android. And that on Android ‘nobody is making significant revenue’. So why the change of hearth? Now they will work for free?
Well, whatever it was, here’s the press release for your reading pleasure:
CORPORATE
Gameloft Supports the 2nd Generation of Android PhonesParis – Gameloft®, a world leader in the publishing and development of downloadable video games, plans to launch High Definition games on next generation Android phones like the Motorola Droid and the Sony Ericsson Xperia X10.
“The arrival of this new generation of phones will allow the development of High Definition games that make the most of the technological capacity and the speed of execution offered by the new Android phones. Consumers will benefit from a top quality gaming experience,” says Gonzague de Vallois, vice-president of Publishing at Gameloft.
Gameloft also continues to support the current generation of Android phones and announces the imminent arrival of titles such as Assassin’s Creed. These titles will be accessible on the Android Marketplace and Gameloft internet sites and will further strengthen our catalogue of Android games already available.








In all seriousness, I suppose having an outfit like Gameloft feeding the Android platform is ultimately a Good Thing. But I doubt I'd notice them going away or staying.
If they stepped up the dev team capability a little (e.g. NDK exists for a reason) and supported Android even a tad bit better they would see better revenue. There main issue is the utter poor quality of the Android games out there from GameLoft. Also most of the their titles have NO demo's - hence no real potential to expose customers to the content.
Truth be told this is a problem for any of the devs: EA Mobile, Digital Chocolate, etc... Staff up Android dev teams with the right resources and attempt ports of iPhone content NOT ports of Java/J2ME games...
If they stepped up the dev team capability a little (e.g. NDK exists for a reason) and supported Android even a tad bit better they would see better revenue. There main issue is the utter poor quality of the Android games out there from GameLoft. Also most of the their titles have NO demo's - hence no real potential to expose customers to the content.
Truth be told this is a problem for any of the devs: EA Mobile, Digital Chocolate, etc... Staff up Android dev teams with the right resources and attempt ports of iPhone content NOT ports of Java/J2ME games...
And the g1 we can't manage a solid 2 but we can manage a slosh like hack for 2 fingers?
They said they'll be available to second generation Android phones meaning in hopes that they will have better control.
And I read somewhere else search Monopoly on the market and some other app publisher pushed it out and it works fine, that or maybe it was Oregon Trail, don't recall.