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Thread: Just published my first game app today...

  1. #1
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    Default Just published my first game app today...


    Hi all,

    After much blood sweat and tears, I've finally published my first app. I've called it "tangle twister" Its like the standard "untangle" concept, but with additional modes where the balls are animated rather than static. I wasn't going to do any expensive PR until it has been downloaded by a reasonable number of people and I'm confident there are no glitches. I'm very keen to hear any feedback anyone has about the game - good or bad.

  2. #2

    Default Re: Just published my first game app today...

    I just played the standard one. Didn't see any animated balls. But it's just as good as untangle.

  3. #3
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    Default Re: Just published my first game app today...

    No way this is as good as untangle. Untangle is way better, and the first ones of this one, at least, are way easier.

  4. #4
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    Default Re: Just published my first game app today...

    Really, devs should start comming out with more original things if they want to make a profit.

  5. #5
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    Default Re: Just published my first game app today...

    Nice try, we understand this is your first game, but I'm sorry to inform you that my friends are right. It's a good job, you proved you can develop, now make it worth people recognizing it, just a piece of advise.

    java mobile
    Last edited by schlacter101; 03-10-2012 at 04:09 AM.

  6. #6
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    Default Re: Just published my first game app today...

    Quote Originally Posted by hernancortez View Post
    I just played the standard one. Didn't see any animated balls. But it's just as good as untangle.
    The "standard" mode has no animations - but "black hole" and "jiggle" do... maybe I need to make this more obvious somehow.

  7. #7
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    Default Re: Just published my first game app today...

    Quote Originally Posted by ehurtado View Post
    and the first ones of this one, at least, are way easier.
    Is this hard enough for you?

    l24.jpg

    This is early days, I can always add more levels...

  8. #8
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    Default Re: Just published my first game app today...

    Quote Originally Posted by reissgo View Post
    Is this hard enough for you?

    l24.jpg

    This is early days, I can always add more levels...
    Dude, I get your point, and I did play blackhole, and I have too say it's pretty damn tachichardiaish, had my heart running at 250BPM on level 2 already, and I finally saw the animated balls, great job. I retract my previous comment, this looks promising in the long run. I would add different colors to the balls to help with the moving them around.

  9. #9
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    Default Re: Just published my first game app today...

    ahaha, you tell him reissgo, I know him, and I can imagine his "I don't understand this sh.t" face right now when he sees that screenshot. Good work mate, and if you are defenitively polishing this game, make sure you add stuff that the entanglement people would never think off.

    java mobile
    Last edited by schlacter101; 03-10-2012 at 04:10 AM.

  10. #10
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    Default Re: Just published my first game app today...


    Quote Originally Posted by hernancortez View Post
    I just played the standard one. Didn't see any animated balls.
    I have just released an update with icons indicating the modes with animations. There are a bunch of other small improvements too.

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