View Full Version : Just published my first game app today...
reissgo
01-29-2012, 03:01 PM
Hi all,
After much blood sweat and tears, I've finally published my first app. I've called it "tangle twister" Its like the standard "untangle" concept, but with additional modes where the balls are animated rather than static. I wasn't going to do any expensive PR until it has been downloaded by a reasonable number of people and I'm confident there are no glitches. I'm very keen to hear any feedback anyone has about the game - good or bad.
hernancortez
01-30-2012, 07:25 PM
I just played the standard one. Didn't see any animated balls. But it's just as good as untangle.
ehurtado
01-30-2012, 07:40 PM
No way this is as good as untangle. Untangle is way better, and the first ones of this one, at least, are way easier.
rkoshler
01-30-2012, 07:58 PM
Really, devs should start comming out with more original things if they want to make a profit.
schlacter101
01-30-2012, 08:13 PM
Nice try, we understand this is your first game, but I'm sorry to inform you that my friends are right. It's a good job, you proved you can develop, now make it worth people recognizing it, just a piece of advise.
java mobile (http://www.java-forums.org/java-mobile/)
reissgo
01-31-2012, 01:53 AM
I just played the standard one. Didn't see any animated balls. But it's just as good as untangle.
The "standard" mode has no animations - but "black hole" and "jiggle" do... maybe I need to make this more obvious somehow.
reissgo
01-31-2012, 03:14 AM
and the first ones of this one, at least, are way easier.
Is this hard enough for you?
12555
This is early days, I can always add more levels...
rkoshler
01-31-2012, 07:31 AM
Is this hard enough for you?
12555
This is early days, I can always add more levels...
Dude, I get your point, and I did play blackhole, and I have too say it's pretty damn tachichardiaish, had my heart running at 250BPM on level 2 already, and I finally saw the animated balls, great job. I retract my previous comment, this looks promising in the long run. I would add different colors to the balls to help with the moving them around.
schlacter101
01-31-2012, 07:39 AM
ahaha, you tell him reissgo, I know him, and I can imagine his "I don't understand this sh.t" face right now when he sees that screenshot. Good work mate, and if you are defenitively polishing this game, make sure you add stuff that the entanglement people would never think off.
java mobile (http://www.java-forums.org/java-mobile/)
reissgo
01-31-2012, 12:43 PM
I just played the standard one. Didn't see any animated balls.
I have just released an update with icons indicating the modes with animations. There are a bunch of other small improvements too.
ehurtado
01-31-2012, 07:45 PM
Gonna update now. Let you know what I see on it. Do you take suggestions?
hernancortez
01-31-2012, 07:58 PM
Oh, now I see what you meant by animated balls. I thought it was balls that spinned or something. Like an animation on the balls only, glow, spin, I don't know. But yeah, I played jiggle now, not bad.
reissgo
02-01-2012, 03:34 AM
Do you take suggestions?
Very much so - I am making lots of little modifications every day - I will take note of anything you say.
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