SixStringSW
07-17-2011, 02:40 AM
I have a game wherein the user moves objects by touching them and sliding them around a screen. I have a timer thread running and once the time runs out, I need to force the user to "drop" the object. Right now, the timer expires and the user can still hold onto and move the object indefinitely. In effect, I guess I'm trying to force an ACTION_UP event.
Any help? Thanks.
Any help? Thanks.